using System;
using System.Collections.Generic;
using ns26;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("SoundPlaybackLimitDef")]
	public class SoundPlaybackLimitDef : MonoClass
	{
		public int m_Limit => method_2<int>("m_Limit");

		public List<SoundPlaybackLimitClipDef> m_ClipDefs => method_3<Class271<SoundPlaybackLimitClipDef>>("m_ClipDefs")?.method_25();

		public SoundPlaybackLimitDef(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SoundPlaybackLimitDef(IntPtr address)
			: this(address, "SoundPlaybackLimitDef")
		{
		}
	}
}
